I had the opportunity to work on Styx - Blades of Greed when I was working at Cyanide Studio a few years ago.
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I created these blockout models with basic shapes and anatomy to make sure the proportions were right before getting into details.
Then I supervised the production of the final versions that you can find in game made by artists from Core3D, good job to them !
https://www.artstation.com/core3dgameart
I also wanted to thank Tristan Marodon for his precious feedback and support on this project.